POSTPONED: CIRRUS annual network meeting and Teachers seminar. March 18 – 20, 2020

CIRRUS annual Teachers seminar and network meeting.
Tallinn, March 18–20, 2020
Estonian Academy of Arts
Põhja pst 7, Tallinn 10412


NEW SKILLS. Preparing for Uncertainty

P R O G R A M M E

Programmes of Individual Working Groups
1. Leadership meeting (Thu, March 19, 14.00 – 18.00)

NEW SKILLS

Preparing for Uncertainty

Design education is constantly evolving. From local craft schools of early 20th century to current international and trans-disciplinary academies, the speed of change has picked up pace. What constitutes a design curriculum in these uncertain times? What skills do our students really need in the future?

Next to traditional studies on form and aesthetics, new topics emerge from collaborations with other fields such as natural and social sciences, business, law, etc. Joint projects bind together very different kind of knowledge. Cultural variety of our schools has dramatically increased. Changes in environment and politics bring new responsibilities. Designers’ skill-set are endlessly expanding. We are expected to be makers, artists, scientists, managers, facilitators, advisers, engineers, marketers, builders, visionaries, psychologists, leaders, custodians, technologists, philosophers… in a word, experts in everything. Brand new programs and schools are emerging, new avenues of research opening up everywhere. 

In Tallinn, we invite everyone to celebrate and to exchange experiences about new pedagogical formats and discourses, about skills taught in your schools.

We also encourage a discussion: what’s the relationship of traditional and new design skills in current design education? Is the identity of a designer dissolving or emerging?

Who’s welcome to join the discussion? Everyone who values skills and values combining them; teachers of exciting multi-. cross-, inter- and transdisciplinary courses; everyone involved in curriculum development and pushing boundaries of design; heads of programs and study modules.

Keywords: preparing students for uncertainty, life after graduation, teaching and assessment in the future, what’s important for teachers/students, new identities, communication of cultures, cooperation, engagement with society, social responsibility, sustainable development.


General timeframe:


REGISTRATION FORM (the registration has been completed)
Please register due February 13, 2020.
Participation fee to cover coffee-breaks, lunches and dinners is 100 EUR per person. Excursion fee for extra fee 50 EUR.

Hotel information:
We have prebooked Swissotel Tallinn at a discount rate. When booking, please refer to “CIRRUS”.
Reservations should be made by e-mailing to Reservations.Tallinn@swissotel.com or by calling: +372 624 0000.
Discount rates:
March 17 – 19 = 105 EUR a night
March 20 = 110 EUR a night
Hotel reservations will be held until February 13, 2020.

Getting around:
Tram No 4 connects the airport (direction Tondi) to the hotel, station “Paberi”. Ticket purchased from the driver costs 2 EUR, green SMART card may be purchased from the R-Kiosk at the airport or port for 2 EUR, which enables you to buy e.g a 5-EUR three-day ticket for public transport in Tallinn. The green card may be returned to the R-Kiosk at departure in the port or airport.
Taxi between 7-10 EUR.
Commuting to EKA, Põhja pst 1 from Swissotel:
Walking route, 30 minutes
Tram no 2 (direction Kopli) from “Paberi” to “Põhja puiestee” stop, 15 minutes. Tram departs in every 7 minutes.
Taxi (5-7 EUR), 10 minutes

Support to participation:
CIRRUS will support from mobility funds the participation of two teachers per institution at the seminar, covering the travel / hotel up to the following rates: Iceland 600 EUR per person, the other members 300 EUR per person. These sums can be applied for by filling in and sending the teacher mobility form to the CIRRUS coordinator by the sending institutions’ CIRRUS coordinator. The sums will be paid to the sending institutions’ account.

Optional tour on Friday night:
Rright after General Assembly 2, the ones who have signed up to Friday night excusion, will depart from the academy to Arvo Pärt Centre guided tour and dinner at Laulasmaa Spa. (appr 15.30 – 21.00)
Note: excursion for extra cost of 50 EUR.

CERAMIC SHELL BRONZE CASTING

Express course

The Faculty of Telšiai (Vilnius Academy of Arts) is hosting a Cirrus express course: “Ceramic shell bronze casting”.

Teachers: David Snoo Wilson (Royal College of Art, UK) 
Level: BA/MA
Teaching period: from the 17th of March to 27th of March, 2020. 
ECTS: 3 ECTS
Number of available place for Cirrus students: 5
Muziejaus st. 29a, Telšiai (270 km away from Vilnius), Lithuania

Grant: 330 EUR travel / 660 EUR Iceland travel+70 EUR weekly

The Jewellery and Metal department of the Academy of Arts will host a workshop on the process of lost-wax casting in bronze, using the ceramic shell method. The course will be taught by David Snoo Wilson, formerly of the Royal College of Art foundry. Students from all Cirrus institutions are invited to attend the course.

Course Content:

The materials will cost 20 Euro for each participant after arrival

The course aims to provide an introduction an understanding to the methods and materials of ceramic shell bronze casting; students will be guided in safely taking their sculpted or cast wax form towards a finished, small bronze object or sculpture. This includes: 

-Overview of the foundry process
-Mould making
-Wax working
-Using ceramic shell for investment
-How to set up a small foundry
-pouring of hot metal
-finishing and basic platination 

The course is led over ten days, allowing time to experiment with materials and process, so the scale of the sculptures should be manageable within the time: the size of a hand or smaller. Students will develop their ideas, each applying the principles to their own practice towards a new work in the medium, discussing and displaying them together. 

Students are asked to direct their work towards the chosen theme: ‘Alchemy and Foundry: The Transformative Power of Fire and the Furnace’. During the course, talks relating to the content will take place. 

Applications should include your name, surname, home school, study year and level, a motivation statement (max 250 words), a link to your portfolio and CV and phone number.
All applications should be sent to 
r.vaitkute@gmail.com

EXTENDED Deadline to apply: March 2, 2020 

About the teachers: 

David Snoo Wilson is a founder and artist that has been teaching  bronze casting for the last 10 years, most recently at the Royal College of Art, London, UK. Uniquely at the heart of his studio practice is the beautiful alchemy of melting metal. Specializing in bell casting and surrounding technology, he uses a mobile foundry to cast bells in many locations outside of the traditional industrial set up, creating a spectacle and a show. 

Design Camp CIRRUS express Masterclass in Kolding

We have an offer for your Master students!

From Monday 27 January to Friday 7 February, 2020 we run a Masterclass called DesignCamp 2020 – future scenarios focusing on Industry 4.0 companies to develop near-future scenarios of their technologies. Students will approach the challenges through the themes Design for Planet, Design for People and Design for Play.

4 companies will participate and they will be presented for 3 solutions to their challenges. The three solutions will be representing Planet, People and Play.

The 4 companies are:

–          Leap Technology

–          Nord Modules

–          Danish Wind Power Academy

–          Re-Circle

Your master students are more that welcome to participate! Since there is not that long time to it takes place then just ask your students to mail me if they are interested and then I will take it from there. The more the better! Deadline is 18 January.

Support: 330 EUR travel/660 EUR + 70 EUR weekly

Interested CIRRUS students to email Anette Flinck af@dskd.dk due Jan 18, 2020 about your interest.

Design Camp CIRRUS express Masterclass in Kolding (MA level only)

CIRRUS express for MA students

From Monday 27 January to Friday 7 February we run a Masterclass called DesignCamp 2020 – future scenarios focusing on Industry 4.0 companies to develop near-future scenarios of their technologies. Students will approach the challenges through the themes Design for Planet, Design for People and Design for Play.

4 companies will participate and they will be presented for 3 solutions to their challenges. The three solutions will be representing Planet, People and Play.

The 4 companies are:

–          Leap Technology

–          Nord Modules

–          Danish Wind Power Academy

–          Re-circle

Interested CIRRUS students to e-mail to af@dskd.dk due January 18, 2020!

Call for CIRRUS/Nordplus projects: 2020

CALL for project applications to Nordplus Higher Education Programme through CIRRUS network
DEADLINE: January 16, 2020, to be sent to sandra.mell@artun.ee

The Nordplus programme has shifted its deadline and is now February 1, (used to be March 1).
By January 16, 2020 we kindly ask your project descriptions along with the budget file in order to insert it in the application system of Nordplus. Please use Nordplus Handbook (pages 26 – 34) or turn to CIRRUS coordinator to find out more.

The type of projects that we are waiting for are:
1. INTENSIVE COURSES (please use the forms below)
Download application form
Download budget form
2. JOINT STUDY PROGRAMMES (please use the forms below)
Download application form
Download budget form
3. DEVELOPMENT PROJECTS (please use the forms below)
Download application form
Download budget form

The project proposals will be evaluated by Nordplus project evaluation committee. If your project gets funding, you can use the grant from June 15, 2020 – September 30, 2021. It is possible to apply for projects that last for up to 3 years.

MORE IN DETAIL: (copied from NP handbook)

Intensive courses
Nordplus Higher Education awards grants for intensive courses lasting between one week (five working days) and one month. Courses may take place during term time or in the summer by way of short courses, symposiums, master classes or workshops. Intensive courses must include students and academic staff from at least three different countries. The courses must yield ECTS points and must be recognised as part of the students’ degree. The number of ECTS points should be stated in the application.
PhD students may act as teachers on intensive courses. They are not eligible for a grant if they are students in the programme. The same intensive course can be granted Nordplus funding for three consecutive years but annual applications must be submitted. It is recommended that the hosting institution is rotated.

Examples of past CIRRUS intensive courses:
Urban Gaming
Nature Design and Innovation. Imprint
Traditions and Innovation

Joint study programmes
Nordplus Higher Education awards grants for development of joint study
programmes.
Nordplus joint study programmes are defined as follows:
– Programmes are full-degree study programmes established according
to national legislation.
– Programmes lead to a degree recognised by national authorities.
– Degree certificates with a Diploma Supplement are issued according to
national legislation.
– Mobility is integrated into the programme setup.
– Programmes are developed jointly, and all courses and study units
should be approved by all participating parties.
– The collaborative venture is governed by a signed agreement defining
its aims as well as the roles of the participating parties.
The same joint study programme can be granted Nordplus funding for three consecutive years but annual applications must be submitted. Joint study programmes are complex processes. HEIs can combine Nordplus and Nordic Master grants in various ways. More information on Nordic Master is available on www.nordicmaster.org. The website consists
also of many useful handbooks and guides on joint programmes.

Development projects
Nordplus Higher Education offers grants for innovative development projects within the field of Higher Education.
Apart from joint curriculum planning and joint
modules, projects may focus on issues such as:
– Collaboration with the labour market
– Quality assurance
– The dissemination and use of results achieved by networks and projects
– The development of collaborations with other institutions in the public
or private sectors as well as non-governmental organisations (NGOs)
within Higher Education
– The development of new teaching methods.
The same project can be granted Nordplus funding for three consecutive years but annual applications must be submitted.

Conversation at Blönduós /CIRRUS

Conversation at Blönduós /CIRRUS
Iceland University of the Arts

Teacher: Birta Fróðadóttir 
Number of available places:1-2
Ects: 2
Level: BA (MA students are welcome to apply also)
Location: Reykjavik and Blönduós.
Organised by: LHI
Teaching period: January 6 – 17, 2020


Description 

Recently, the Icelandic Textile Residency and the Knowledge Centre in Blönduós were joined at the Icelandic Textile Centre in the old Women School on the banks of the river Blanda. In this course, students travel to Blönduós and stay in the Women’s School for five days while working on ideas for the environment and the current school facilities. The school facilities are comprised of the old Women School building from 1912, a set of detached houses and a long stretch of sheds. 

How can spaces be rethought and better used? How can the activities taking place there, be projected into the community in Blönduós? Students work in pairs, developing suggestions for the rethinking of spaces on the one hand and connecting the activities with the municipality on the other, before presenting their suggestions to both the administrators of the intuition as well as the people in the community.

In the second week students process and collect the suggestions at the IUA in Þverholt. This course is open to students from all departments of the University of the Arts. The project springs from an actual request from the Icelandic Textile Centre and their wish is for the suggestions to instigate a discussion about innovation and future development of the institution.

Arrangement: Stay in Blönduós for four nights from January 6-10. The Icelandic Textile Centre offers free accommodation with a shared kitchen. Students make their own travel arrangements, there and back again, either in private cars or with Strætó, the bus service. Express students must book and pay for their accommodation in Reykjavík (1st night upon arrival and last night before departure).

Rendezvous in the Women School in Blönduós on Monday, January 6 at 13.00.

How to apply

Please submit your application and motivation statement no later than 24th November 2019.

Click here to enter the online application.
Students who have been successful with their application, can find information about grant practicalities here: https://pesa11.artun.ee/mobility-for-students/

The Disaster Artist

The Disaster Artist /CIRRUS

Exploring artistic means in dealing with crises 

Teacher: Uta Reicharrdt, PhD and research fellow at the Institute for Sustainability Studies, University of Iceland 

Number of available places:2 

Ects: 2

Level: BA (MA students are welcome to apply also)

Location: Þverholt 11, 105 Reykjavík
Teaching period: January 6 – 17, 2020
 

Description: 

With the growing impact of natural events on societies more and more people are in need for ways of coping when hazards strike. Society´s resilience is the ability to recover and bounce back after a disastrous event – this course explores the ways art can contribute to resilience in times of crises.  

The course presents students to the main concepts of disaster research, drawing from the fields of earth sciences, environmental studies, sociology, health sciences, psychology and cultural studies. It covers factors important in dealing with the aftermath of an extreme event. These include the role of psychological first aid, communication, media, art and spirituality in coping with hardship, tragedies and trauma. 

It will look at examples on how art and design – be it graphic design, audio, writing, fine art – can come into the process of disaster risk management to develop the students´ own project. 

How to apply

Please submit your application and motivation statement no later than 24th November 2019.

Click here  to enter the online application.
Students who have been successful with their application, can find information about grant practicalities here: https://pesa11.artun.ee/mobility-for-students/

Behaviour and Transformation /CIRRUS

Behaviour and Transformation /CIRRUS
Teacher: Ari Marteinsson 
Host: Iceland University of the Arts
Number of available places: 2

Ects: 2
Level: BA (MA students are welcome to apply also)
Location: IUA campus in Þverholt
Teaching period: January 6 – 17, 2020

Description  

People aren’t dumb. The world is hard. 
Richard Thaler 

 We would like to believe that our decisions are logical and mainly determined by what we believe is good and worth pursuing. But in fact, we all make bad decisions every day. We eat unhealthy, we are late to our appointments, we exercise too little, we do not recycle, we spend too much time on our telephones, we gnaw our nails, we procrastinate rather than doing our school projects, we call our parents too seldom, and this list could go on – we do all of this while knowing better.

But how can we transform the behaviour of ourselves and others? How can we work with space, systems, graphics, technology, service to affect behaviour?

In this course, the basics of behaviour will be discussed as well as how people’s behaviour can be influenced. The aim of the course is that students research, map, analyse, design, make prototypes and tests for possible solutions. Our platform will be the Icelandic Academy of the Arts and its environment and the students in the course choose the challenges they want to work on themselves.

How to apply

Please submit your application and motivation statement no later than 24th November 2019.

Click here to enter the online application.
Students who have been successful with their application, can find information about grant practicalities here: https://pesa11.artun.ee/mobility-for-students/

Urban Space Gaming workshop

School of Arts, Design and Architecture / Aalto University
Helsinki, Finland

3-7 February, 2020

CIRRUS Nordic-Baltic Network of Art and Design Education
https://pesa11.artun.ee/

Below, info on the workshop to be arranged at the School of Arts, Design and Architecture of the Aalto University in Helsinki, Finland as a collaboration of three art universities and countries: Aalto Arts – https://www.aalto.fi/en/school-of-arts-design-and-architecture (main organizer), Iceland University of the Arts – www.lhi.is and VDA Vilnius Academy of the Arts, Lithuania – www.vda.lt

In addition to students from this year’s host (the Aalto University), five students from Iceland, five students from Lithuania and five students from other Nordic/Baltic countries are able to participate. The CIRRUS network will pay travel and accommodation costs.

If you want to participate, please email tarja.nieminen@aalto.fi by DECEMBER 1, 2019 a brief statement of why you wish to participate and an overview of your skill set as it relates to the topic. We are particularly interested in participants with animation skills and/or experience working with pervasive gaming / augmented reality. The results of the selection will be communicated by 31st of November and for those selected also information on travelling arrangements.


Tentative travel dates:

Saturday 1st February or Sunday 2nd February –
Sunday 9th February, 2019

Workshop description:

Urban Space Gaming
Level: BA/MA
Duration: 5 days

2 ECTS credits

Tutors: Tarja Nieminen (Finland), Sam Rees (The UK, Iceland), Lode Coen (Belgium), Ausra Lisauskiene (Lithuania) and visiting lecturers

URBAN SPACE GAMING

In terms of civilization history, games and gaming represent one of the oldest means of human communication and interaction, and at the same time, they are more contemporary and relevant than ever.

The key element in gaming is involvement: games are social, so players interact meaningfully with each other and games often help to bridge the communication/conversation gap. Games are not only “games” but also go beyond their immediate purpose: they embody living popular tradition

due to their ability to renew and adapt to new times and new customs. The workshop is relevant, not only because of its adaptable topic, but also educationally when considering current notions of designer´s roles as a content developer, author, producer, activist, and collaborator, and agent of change.

The workshop theme is communication and intervention in public space
by means of participatory games and act of playing – in other words, it looks at the gamification of urban and social design. In the workshops, the participants will create concepts for different kinds of participatory games taking place within public spaces.

The overall aim of the workshop is to generate interaction between students and
the local people as well as between the people and their surroundings.
The aspects to be taken into consideration are:
1. Public space intervention,
2. Interaction among people and between people and spaces,
3. To encourage people to improve their physical environment,
4. Explore ways to communicate e.g. on cultural and historical awareness, as well as social issues
5. Public space appearance improvement by means of art and design, and
6. Alternative ways of mapping, guiding or way finding.

The main output of the workshop will be a number of game concepts, game mock-ups or in some cases actual games played out in the urban environment. The final presentation should involve dynamic visualizations of the concept to showcase clearly the intent and possibility of the project.

Some of the final game concepts may be transferable, but some of them will probably be more site specific. Ultimately, there will not be any preconceived notions of the kind of the game participants should design – the concepts could include for example, games which involve growing things, games which expand in time, games which utilize augmented reality or games which use other pervasive gaming strategies. In addition to the presentation of the final game/game concepts, there will be a blog created,
showcasing the results of the workshop online.

(More info will be provided to those who will participate).